Throw the turret within 10 seconds!

Controls

WASD: Move
Mouse: Aim
Left Click / Space: Fire (Hold to fire continuously, and why won't you?)
Right Click: Throw Volatile Turret
Self Control: To not smash your PC when you inevitably forget to throw the turret

About
A game where you shoot enemy ships and dodge their bullets. Oh, and your turret (powered by some weird radioactive volatile core) is also a ticking time bomb, so you better not be holding it at the wrong time.
But don't worry, you can pick it back up after it has exploded. You have to!

Made for GMTK Game Jam 2026

Credits
We would like to thank the various creators who provided free assets for the game
CODE
Utsav Bansal & Utkarsh Bansal
MUSIC & Audio
Utkarsh Bansal
ASSETS
Ship: EmeralEel's  https://emerald-eel.itch.io/low-poly-spaceship-asset-pack-001
Turret:  https://free3d.com/3d-model/hand-cannon-v1--247347.html
Enemy: https://www.turbosquid.com/FullPreview/1431958

Utsav (me!) and Utkarsh Bansal, are a brother duo who make games under the name Fun Cards Ink (Not a typo). 

Notes
This is our FIRST Godot game and only our second game jam submission! Thanks to GMTK for the opportunity (I hadn't heard of a game jam before watching one on the channel). We have wished to take part since 3-4 years, but this year we finally just decided to go for it.

As we learnt Godot while making the game (my previous game engine was pico8 so learning curve was steep. My brother had last made a game directly in C++ 15 years ago using graphics.h), we barely managed to put 10-15% of the ideas in it that we wanted and in essence this is just a POC of the volatile gun mechanic. I hope that we have the strength and gumption to return to this project and improve the game one day.

Thanks for reading, and hopefully, thanks for playing!

Comments

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(+1)

Best game I've played so far. Super simple, but super fun! Great game!

(+1)

That’s so great to hear. thanks for playing and rating:)

(+1)

My computer was smashed in the process but besides that, your turret being a bomb and needing to throw it out is fun!

(1 edit)

Hehe, sorry for that! I wish we could better indicate that the time to throw is come on the player model itself but lacked the time

(+1)

Nice game :D 
I really like the yeet the turret mechanic hahaha